OldHabbitsDK
Online 80.209.114.142:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC9d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC27d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does OldHabbitsDK appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry OldHabbitsDK are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on OldHabbitsDK?
The server browser shows these tags for OldHabbitsDK: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the performance like on OldHabbitsDK?
It averaged 38 server fps over the last 48 hours, with a low of 25. The entity count reached a high of 137,412, covering buildings, deployables and everything else. 5,445 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find OldHabbitsDK?
No region comes from OldHabbitsDK. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 80.209.114.142:28015.
Is OldHabbitsDK up, and how often does it stay online?
OldHabbitsDK is up and reachable at the moment. According to its reported uptime, the last restart was about 9 days 21 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.
What is the Rust version for OldHabbitsDK?
On Linux, OldHabbitsDK runs Rust network protocol 2634 and build 167231. The protocol must match to join; Steam will update your game.
Wipe details
How often does OldHabbitsDK wipe?
The wipes recorded for OldHabbitsDK are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 22 hours is how long ago this world came into being.
What can you expect on wipe day at OldHabbitsDK?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 4, the pop had dropped under half.
Settings and map
What settings and rules have been applied to OldHabbitsDK?
Its name does not state a gather rate for OldHabbitsDK. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on OldHabbitsDK?
The map on OldHabbitsDK is procedural and size 5,000, generated by the game with seed 648398478. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on OldHabbitsDK?
OldHabbitsDK is holding 0 players on its 100 slots at the moment. Across the last seven days, the typical count has been 0 players.
What's OldHabbitsDK's rank among Rust servers?
Over the last seven days, OldHabbitsDK is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into OldHabbitsDK?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.209.114.142:28015.