TEST
Offline 80.237.93.157:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 21 October, 16:54 UTC, in 3d 10h. Every other Wednesday at 16:54, every 3 weeks on Friday at 13:24 and every other Saturday at 17:49 UTC · high confidence
Coming wipes
- 3d 10hWed 21 Oct, 16:54 UTC
- 6d 11hSat 24 Oct, 17:49 UTC
- 17d 10hWed 4 Nov, 16:54 UTC
- 18d 12hThu 5 Nov, 19:00 UTCFW
- 19d 6hFri 6 Nov, 13:24 UTC
- 20d 11hSat 7 Nov, 17:49 UTC
- 31d 10hWed 18 Nov, 16:54 UTC
- 34d 11hSat 21 Nov, 17:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:24 UTC1d ago | – | – | running | 1 |
| Sat 10 Oct, 17:49 UTC7d ago | 4 | held half | 5.8 days | 2 |
| Thu 8 Oct, 10:15 UTC9d ago | 3 | held half | 2.3 days | 0 |
| Wed 7 Oct, 16:54 UTC10d ago | 2 | – | 0.7 days | 0 |
| Sun 27 Sep, 21:55 UTC20d ago | 2 | halved by day 4 | 9.8 days | 0 |
| Sat 26 Sep, 16:38 UTC21d ago | 6 | – | 1.2 days | 3 |
| Fri 25 Sep, 12:22 UTC22d ago | 6 | – | 1.2 days | 0 |
| Wed 23 Sep, 18:18 UTC24d ago | 2 | – | 1.8 days | 0 |
| Sat 19 Sep, 06:52 UTC28d ago | 5 | halved by day 2 | 4.5 days | 1 |
| Fri 18 Sep, 16:51 UTC29d ago | 5 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 154/ 400
- 99/ 225
- 131/ 100
- 139/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find TEST?
TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 80.237.93.157:28015.
Is TEST up, and how often does it stay online?
The server TEST is not reachable at the moment; the last sighting was 5 hours ago. It was up 18% of the time over the last full 7 days, 31 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.
What Rust version is TEST on?
The version on TEST is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does TEST follow for wipes?
TEST runs on a every other Wednesday at 16:54, every 3 weeks on Friday at 13:24 and every other Saturday at 17:49 UTC wipe cycle. Expect the next wipe on Wednesday 21 October at 16:54 UTC. 41 hours is how long ago this world came into being.
What happens on wipe day at TEST?
Across its recent wipes, the average busiest point drew 3 players. The peak crowd on the latest wipe came 15 hours in. Recent wipes kept the crowd above half that peak until the next wipe 67% of the time. By day 4, the pop had dropped under half.
Settings and map
What settings are in place on TEST?
No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
Is TEST busy?
Right now TEST is offline, with its last appearance 5 hours ago. The seven-day average is 2 players, with a peak of 4. Over the last 48 hours, 13:00 UTC drew the most players, 2 on average.
Where does TEST sit in the rankings?
Over the last seven days, TEST is #4,920 by player hours, among the top 22% of all ranked servers.
Getting in
What's the way to join TEST?
To join, open Rust, hit F1, and enter client.connect 80.237.93.157:28015. Or click Launch Rust on this page to open the game through Steam and connect.