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Dive report

TEST

Offline 80.237.93.157:28015 checked 5h ago

moddedoxide
Drop in
1/ 10 players now 10% full
27-day averagepeak 4
#4,920ranktop 22%
1d agolast wipeno schedule published
3d 10hnext wipeWed 21 Oct, 16:54 UTC

Players

AveragePeakWipe
00.511.5213:0017:0022:0013:0021:0001:00Wiped Fri 16 Oct, 13:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 21 October, 16:54 UTC, in 3d 10h. Every other Wednesday at 16:54, every 3 weeks on Friday at 13:24 and every other Saturday at 17:49 UTC · high confidence

usual gap5.2 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 4

Coming wipes

  • 3d 10h
    Wed 21 Oct, 16:54 UTC
  • 6d 11h
    Sat 24 Oct, 17:49 UTC
  • 17d 10h
    Wed 4 Nov, 16:54 UTC
  • 18d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 6h
    Fri 6 Nov, 13:24 UTC
  • 20d 11h
    Sat 7 Nov, 17:49 UTC
  • 31d 10h
    Wed 18 Nov, 16:54 UTC
  • 34d 11h
    Sat 21 Nov, 17:49 UTC

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:24 UTC1d ago – – running 1
Sat 10 Oct, 17:49 UTC7d ago 4 held half 5.8 days 2
Thu 8 Oct, 10:15 UTC9d ago 3 held half 2.3 days 0
Wed 7 Oct, 16:54 UTC10d ago 2 – 0.7 days 0
Sun 27 Sep, 21:55 UTC20d ago 2 halved by day 4 9.8 days 0
Sat 26 Sep, 16:38 UTC21d ago 6 – 1.2 days 3
Fri 25 Sep, 12:22 UTC22d ago 6 – 1.2 days 0
Wed 23 Sep, 18:18 UTC24d ago 2 – 1.8 days 0
Sat 19 Sep, 06:52 UTC28d ago 5 halved by day 2 4.5 days 1
Fri 18 Sep, 16:51 UTC29d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TEST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TEST are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on TEST?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list TEST puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find TEST?

TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 80.237.93.157:28015.

Is TEST up, and how often does it stay online?

The server TEST is not reachable at the moment; the last sighting was 5 hours ago. It was up 18% of the time over the last full 7 days, 31 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.

What Rust version is TEST on?

The version on TEST is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does TEST follow for wipes?

TEST runs on a every other Wednesday at 16:54, every 3 weeks on Friday at 13:24 and every other Saturday at 17:49 UTC wipe cycle. Expect the next wipe on Wednesday 21 October at 16:54 UTC. 41 hours is how long ago this world came into being.

What happens on wipe day at TEST?

Across its recent wipes, the average busiest point drew 3 players. The peak crowd on the latest wipe came 15 hours in. Recent wipes kept the crowd above half that peak until the next wipe 67% of the time. By day 4, the pop had dropped under half.

Settings and map

What settings are in place on TEST?

No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.

Which map is active on TEST?

A procedural map, generated by the game, is in play on TEST.

Player count

Is TEST busy?

Right now TEST is offline, with its last appearance 5 hours ago. The seven-day average is 2 players, with a peak of 4. Over the last 48 hours, 13:00 UTC drew the most players, 2 on average.

Where does TEST sit in the rankings?

Over the last seven days, TEST is #4,920 by player hours, among the top 22% of all ranked servers.

Getting in

What's the way to join TEST?

To join, open Rust, hit F1, and enter client.connect 80.237.93.157:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.