sran' inc. | MADMA
Offline 80.242.59.137:35015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 17:16 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 16:35 UTC3d ago | 1 | held half | 2 days | 0 |
| Wed 7 Oct, 12:45 UTC10d ago | 1 | halved by day 2 | 7.2 days | 1 |
| Fri 2 Oct, 03:34 UTC16d ago | 1 | held half | 5.4 days | 0 |
| Wed 23 Sep, 13:37 UTC24d ago | 1 | halved by day 5 | 8.6 days | 0 |
| Fri 18 Sep, 18:37 UTC29d ago | 1 | halved by day 3 | 4.8 days | 1 |
| Tue 15 Sep, 13:59 UTC32d ago | 1 | held half | 3.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does sran' inc. | MADMA appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include sran' inc. | MADMA: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Who operates sran' inc. | MADMA?
11 other servers we track share the sranrust.ru hostname that sran' inc. | MADMA publishes, so they are probably under the same operator.
How should you read the tags on sran' inc. | MADMA?
sran' inc. | MADMA's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1000 (Max players): There are 1,000 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is sran' inc. | MADMA lag-free?
It averaged 50 server fps over the last 48 hours, with a low of 10. The entity count reached a high of 21,256, covering buildings, deployables and everything else. Memory use peaked at 2,076 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of sran' inc. | MADMA?
No region comes from sran' inc. | MADMA. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 80.242.59.137:35015.
Is sran' inc. | MADMA up, and how often does it stay online?
sran' inc. | MADMA is down at the moment; it was last up 6 hours ago. The uptime it gives puts the last restart at roughly 42 minutes ago. Over the past full 7 days it stayed up for 46 of 168 hours, or 27%. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for sran' inc. | MADMA?
On Windows, sran' inc. | MADMA runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does sran' inc. | MADMA follow for wipes?
There is no next wipe to predict because sran' inc. | MADMA wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 41 hours.
What can you expect on wipe day at sran' inc. | MADMA?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 40% of the time. It held on until day 3, then dipped below half.
Rules and settings
What settings are in place on sran' inc. | MADMA?
No gather rate appears in the name of sran' inc. | MADMA. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server does not run Valve's anti-cheat, VAC.
Which map is active on sran' inc. | MADMA?
The map on sran' inc. | MADMA is procedural and size 3,000, generated by the game with seed 13698755. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name SRAN MAP.
Population
Is sran' inc. | MADMA busy?
The last sighting of sran' inc. | MADMA was 6 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
Where does sran' inc. | MADMA sit in the rankings?
For player hours in the last seven days, sran' inc. | MADMA ranks #7,719, within the top 35% of ranked servers.
Getting in
How do you get into sran' inc. | MADMA?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.242.59.137:35015. https://discord.com/invite/sran is its website.
