Test Server
Offline 80.253.235.34:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and listings
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.
How should you read the tags on Test Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; v2183 (Protocol): This server runs game protocol 2183, so your game must match that version to join; hf8d23512 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Test Server?
Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 80.253.235.34:28015.
What's the uptime like for Test Server?
Test Server is down at the moment; it was last up 2 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test Server?
On Windows, Test Server runs Rust network protocol 2183. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Test Server follow for wipes?
Too few wipes are on record for Test Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 17 hours ago.
Map and rules
What settings and rules have been applied to Test Server?
The name of Test Server contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on Test Server?
Test Server was last seen 2 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. At 06:00 UTC in the last 48 hours, the average reached its highest: 0 players.
What position does Test Server hold in the server rankings?
For player hours in the last seven days, Test Server ranks #14,495, within the top 66% of ranked servers.
Join info
How do you get into Test Server?
Open Rust and press F1, then type client.connect 80.253.235.34:28015. Alternatively, click Launch Rust on this page to join via Steam.