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Dive report

CompanionNPC local checks

Offline 80.47.13.166:29115 checked 1h ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,272ranktop 70%
6h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does CompanionNPC local checks appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CompanionNPC local checks: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on CompanionNPC local checks?

gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list CompanionNPC local checks puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of CompanionNPC local checks?

There is no published region for CompanionNPC local checks. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 80.47.13.166:29115.

How reliable is CompanionNPC local checks?

CompanionNPC local checks is down at the moment; it was last up 1 hours ago. 25 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for CompanionNPC local checks?

Rust network protocol 2634 and build 167781 is what CompanionNPC local checks runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does CompanionNPC local checks wipe?

The wipes recorded for CompanionNPC local checks are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 hours.

Rules and settings

Which rules and settings is CompanionNPC local checks running?

No gather rate appears in the name of CompanionNPC local checks. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on CompanionNPC local checks?

A procedural map, generated by the game, is in play on CompanionNPC local checks.

Population

How many players are on CompanionNPC local checks?

CompanionNPC local checks was last seen 1 hours ago and is offline as you read this. Across the last seven days, the typical count has been 0 players.

What position does CompanionNPC local checks hold in the server rankings?

For player hours in the last seven days, CompanionNPC local checks ranks #15,272, within the top 70% of ranked servers.

Getting in

How do you get into CompanionNPC local checks?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.47.13.166:29115.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players The slot count is 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.