RustLocalControl
Online 80.55.38.89:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:06 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 836/ 100
- 110/ 400
- 105/ 245
- 123/ 100
- 263/ 1000
- 18/ 700
Quick answers
Tags and search
Where does RustLocalControl appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustLocalControl: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on RustLocalControl?
The server browser shows these tags for RustLocalControl: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find RustLocalControl?
RustLocalControl does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 80.55.38.89:28025.
Is RustLocalControl up, and how often does it stay online?
RustLocalControl is live as of this check. In the last full 7 days, 37 of 168 hours were online, 22% uptime. 6 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustLocalControl?
Rust network protocol 2634 and build 166652 is what RustLocalControl runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does RustLocalControl wipe?
Too few wipes are on record for RustLocalControl to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 11 days 15 hours ago.
What happens on wipe day at RustLocalControl?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings and rules have been applied to RustLocalControl?
No gather rate appears in the name of RustLocalControl. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.
What's the map on RustLocalControl?
RustLocalControl uses a game-generated procedural map.
Player count
What's the population like on RustLocalControl?
Out of 1 slots, 1 are filled on RustLocalControl right now. For the past week, players averaged 1 with a high of 1. At 00:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's RustLocalControl's rank among Rust servers?
For player hours in the last seven days, RustLocalControl ranks #4,904, within the top 22% of ranked servers.
Join info
How do you get into RustLocalControl?
To join, open Rust, hit F1, and enter client.connect 80.55.38.89:28025. Or click Launch Rust on this page to open the game through Steam and connect. A queue is likely, as it is full at the moment.