Skip to the content
Dive report

Rust Test Server

Offline 80.78.243.203:28015 checked 5d ago

moddedoxide
Drop in
0/ 150 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Rust Test Server?

gmvanilla (Game mode): It's vanilla survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Rust Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Rust Test Server in?

No region comes from Rust Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.78.243.203:28015.

How reliable is Rust Test Server?

Right now Rust Test Server is offline, having last been seen 5 days 21 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. 12 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust Test Server?

Rust network protocol 2634 and build 167398 is what Rust Test Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Rust Test Server wipe?

Too few wipes are on record for Rust Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 22 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Rust Test Server running?

Its name does not state a gather rate for Rust Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust Test Server?

Rust Test Server uses a game-generated procedural map.

Population

How many players are on Rust Test Server?

The last sighting of Rust Test Server was 5 days 21 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.

What's Rust Test Server's rank among Rust servers?

For player hours in the last seven days, Rust Test Server ranks #15,848, within the top 72% of ranked servers.

Getting in

How do you get into Rust Test Server?

Open Rust and press F1, then type client.connect 80.78.243.203:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp150
Max players The slot count is 150.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.