DimaRND_Rust
Online 80.80.98.141:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC5d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 841/ 100
- 114/ 400
- 106/ 245
- 128/ 100
- 273/ 1000
- 19/ 700
Quick answers
Tags and filters
Where does DimaRND_Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DimaRND_Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on DimaRND_Rust?
The server browser shows these tags for DimaRND_Rust: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
How well does DimaRND_Rust perform?
The last 48 hours saw an average of 138 server fps, never dropping below 113. Buildings, deployables and all other world objects added up to as many as 119,136 entities. 3,010 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find DimaRND_Rust?
DimaRND_Rust does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 80.80.98.141:28015.
What's the uptime like for DimaRND_Rust?
DimaRND_Rust is up and reachable at the moment. The uptime it gives puts the last restart at roughly 8 hours ago. Over the past full 5 days it stayed up for 44 of 120 hours, or 37%. Rust Going Deep has had it on record since 11 October 2026.
What Rust version is DimaRND_Rust on?
Rust network protocol 2634 and build 167398 is what DimaRND_Rust runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does DimaRND_Rust wipe?
DimaRND_Rust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 3 hours.
What can you expect on wipe day at DimaRND_Rust?
The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on DimaRND_Rust?
No gather rate appears in the name of DimaRND_Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on DimaRND_Rust?
The map on DimaRND_Rust is procedural and size 4,500, generated by the game with seed 1872944127. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
How many players are on DimaRND_Rust?
Right now 0 players are on DimaRND_Rust, which has 20 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 21:00 UTC drew the most players, 1 on average.
What's DimaRND_Rust's rank among Rust servers?
For player hours in the last seven days, DimaRND_Rust ranks #6,890, within the top 31% of ranked servers.
Getting in
What's the way to join DimaRND_Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.80.98.141:28015.