Local server 261
Offline 80.93.119.122:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 186/ 225
- 127/ 100
- 325/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.
What's the meaning of the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Local server 261?
There is no published region for Local server 261. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 80.93.119.122:28015.
Is Local server 261 up, and how often does it stay online?
The server Local server 261 is not reachable at the moment; the last sighting was 16 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local server 261 on?
The version on Local server 261 is Rust network protocol 2332, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Local server 261 follow for wipes?
Local server 261's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days.
Settings and map
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.
Player count
What's the population like on Local server 261?
The last sighting of Local server 261 was 16 days ago; it is offline right now.
What position does Local server 261 hold in the server rankings?
For player hours in the last seven days, Local server 261 ranks #15,915, within the top 69% of ranked servers.
Join info
What's the way to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 80.93.119.122:28015.