Creative / Build
Offline 81.100.80.248:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 10/ 101
- 3/ 25
- 48/ 999
- 96/ 999
- 79/ 150
- 1/ 100
Quick answers
Tags and search
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Creative / Build?
Creative / Build's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of Creative / Build?
There is no published region for Creative / Build. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 81.100.80.248:28015.
How reliable is Creative / Build?
Right now Creative / Build is offline, having last been seen 28 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 is what Creative / Build runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Creative / Build wipe?
The wipes recorded for Creative / Build are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 28 days 9 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Creative / Build running?
The name of Creative / Build contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on Creative / Build?
Creative / Build uses a game-generated procedural map.
Population
What's the population like on Creative / Build?
The last sighting of Creative / Build was 28 days 7 hours ago; it is offline right now.
What's Creative / Build's rank among Rust servers?
Over the last seven days, Creative / Build is #13,255 by player hours, among the top – of all ranked servers.
How to join
How do you get into Creative / Build?
To join, open Rust, hit F1, and enter client.connect 81.100.80.248:28015. Or click Launch Rust on this page to open the game through Steam and connect.