[NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED
Offline 81.167.215.251:21316 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #488 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 19:37 UTC, in 12d 9h. Its biweekly schedule tag · low confidence
Coming wipes
- 12d 9hFri 30 Oct, 19:37 UTC
- 18d 8hThu 5 Nov, 19:00 UTCFW
- 26d 9hFri 13 Nov, 19:37 UTC
- 40d 9hFri 27 Nov, 19:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:37 UTC15d ago | 1 | – | running | 0 |
| Sun 27 Sep, 01:12 UTC21d ago | 3 | halved by day 1 | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 77/ 200
- 25/ 200
- 4/ 150
- 26/ 200
- 83/ 200
- 22/ 200
Quick answers
Tags and search
Where does [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED are: 3x Rust servers, tracked live, Modded Rust servers and Trio Rust servers, live. You can find it on the server list by these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Gather rate: 3x.
What's the meaning of the tags on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts3 (Group limit): You can have up to 3 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED in?
No region comes from [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 81.167.215.251:21316.
Is [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED up, and how often does it stay online?
The server [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED is not reachable at the moment; the last sighting was 15 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 26 September 2026.
What Rust version is [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED on?
The version on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED follow for wipes?
Its tag guides the prediction since [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED has too few wipes on record to confirm the schedule. Friday 30 October at 19:37 UTC is when the next wipe is due. The world you are on now was created 15 days 14 hours. The tags show wipes scheduled every two weeks.
What can you expect on wipe day at [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Across its recent wipes, the average busiest point drew 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 1, the pop had dropped under half.
Settings and map
What settings are in place on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Gather rates here are 3x, as [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED announces in its name. 3 players (trio) is the cap for a group. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
[NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED uses a procedural map of size 3,000 with seed 17628, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
How many players are on [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Right now [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED is offline, with its last appearance 15 days ago.
Where does [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED sit in the rankings?
Over the last seven days, [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED is #15,993 by player hours, among the top 70% of all ranked servers. It ranks #488 among trio servers.
How to join
How do you get into [NO] Berserk 3x | Biweekly | Max 3 | Loot | MODDED?
Open Rust and press F1, then type client.connect 81.167.215.251:21316. Alternatively, click Launch Rust on this page to join via Steam. https://discord.com/invite/xp46Ph6DD is its website.