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Dive report

EuroRust Dev Server

Offline 81.170.216.184:28018 checked 3d ago

moddedoxide
Drop in
1/ 100 players now 1% full
07-day averagepeak 1
#12,936ranktop 59%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct16 Oct18 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 21:20 UTC3d ago 1 – running 1
Wed 14 Oct, 07:14 UTC4d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does EuroRust Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry EuroRust Dev Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on EuroRust Dev Server?

The server browser shows these tags for EuroRust Dev Server: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of EuroRust Dev Server?

There is no published region for EuroRust Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 81.170.216.184:28018.

How reliable is EuroRust Dev Server?

The server EuroRust Dev Server is not reachable at the moment; the last sighting was 3 days 7 hours ago. It was up 3% of the time over the last full 7 days, 5 of 168 hours. The first sighting by Rust Going Deep was on 27 September 2026.

What Rust version is EuroRust Dev Server on?

The version on EuroRust Dev Server is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does EuroRust Dev Server wipe?

EuroRust Dev Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 3 days 18 hours is how long ago this world came into being.

What happens on wipe day at EuroRust Dev Server?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 10 hours passed before the crowd peaked.

Map and rules

Which rules and settings is EuroRust Dev Server running?

Its name does not state a gather rate for EuroRust Dev Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Player count

Is EuroRust Dev Server busy?

EuroRust Dev Server was last seen 3 days 7 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.

Where does EuroRust Dev Server sit in the rankings?

For player hours in the last seven days, EuroRust Dev Server ranks #12,936, within the top 59% of ranked servers.

How to join

What's the process to join EuroRust Dev Server?

Open Rust and press F1, then type client.connect 81.170.216.184:28018. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.