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Dive report

Rust Lab (local)

Offline 81.196.217.210:28015 checked 4d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#13,623ranktop 62%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Lab (local) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Lab (local) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Rust Lab (local)?

Rust Lab (local)'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Rust Lab (local)?

No region comes from Rust Lab (local). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 81.196.217.210:28015.

How reliable is Rust Lab (local)?

Rust Lab (local) is down at the moment; it was last up 4 days 16 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. Rust Going Deep has had it on record since 13 October 2026.

What is the Rust version for Rust Lab (local)?

Rust network protocol 2634 and build 167781 is what Rust Lab (local) runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Rust Lab (local) wipe?

The wipes recorded for Rust Lab (local) are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 1 hours.

Map and rules

What settings and rules have been applied to Rust Lab (local)?

No gather rate appears in the name of Rust Lab (local). Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust Lab (local)?

Rust Lab (local) uses a game-generated procedural map.

Player count

How many players are on Rust Lab (local)?

Right now Rust Lab (local) is offline, with its last appearance 4 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does Rust Lab (local) hold in the server rankings?

Over the last seven days, Rust Lab (local) is #13,623 by player hours, among the top 62% of all ranked servers.

Getting in

How do you get into Rust Lab (local)?

Open Rust and press F1, then type client.connect 81.196.217.210:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.