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Dive report

Rust Lab (local)

Offline 81.196.217.235:28015 checked 8d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,824ranktop 72%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Lab (local) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Lab (local) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Lab (local)?

The server browser shows these tags for Rust Lab (local): gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Rust Lab (local)?

There is no published region for Rust Lab (local). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 81.196.217.235:28015.

What's the uptime like for Rust Lab (local)?

Right now Rust Lab (local) is offline, having last been seen 8 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.

What Rust version is Rust Lab (local) on?

Rust network protocol 2634 and build 167398 is what Rust Lab (local) runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Rust Lab (local) wipe?

Rust Lab (local)'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 2 hours.

Rules and settings

Which rules and settings is Rust Lab (local) running?

Its name does not state a gather rate for Rust Lab (local). The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Rust Lab (local)?

The map on Rust Lab (local) is procedural, made by the game.

Player stats

What's the population like on Rust Lab (local)?

Rust Lab (local) was last seen 8 days 1 hours ago and is offline as you read this.

What's Rust Lab (local)'s rank among Rust servers?

Over the last seven days, Rust Lab (local) is #15,824 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Rust Lab (local)?

To join, open Rust, hit F1, and enter client.connect 81.196.217.235:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.