FGC
Offline 81.206.47.44:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does FGC appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FGC: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FGC?
FGC's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find FGC?
There is no published region for FGC. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 81.206.47.44:28015.
How reliable is FGC?
Right now FGC is offline, having last been seen 18 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 21 September 2026.
What is the Rust version for FGC?
Rust network protocol 2633 and build 164530 is what FGC runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does FGC follow for wipes?
The wipes recorded for FGC are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 27 days.
Map and rules
Which rules and settings is FGC running?
Its name does not state a gather rate for FGC. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.
What's the map on FGC?
The map on FGC is procedural, made by the game.
Player count
What's the population like on FGC?
FGC was last seen 18 days 17 hours ago and is offline as you read this.
What position does FGC hold in the server rankings?
Over the last seven days, FGC is #16,880 by player hours, among the top 71% of all ranked servers.
How to join
What's the way to join FGC?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.206.47.44:28015.