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Dive report

RustTest

Offline 81.21.249.70:28015 checked 7d ago

moddedoxide
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,624ranktop 61%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 21:41 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustTest appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustTest are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustTest?

The server browser shows these tags for RustTest: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find RustTest?

There is no published region for RustTest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 81.21.249.70:28015.

Is RustTest up, and how often does it stay online?

RustTest is down at the moment; it was last up 7 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 10 October 2026.

What Rust version is RustTest on?

Rust network protocol 2634 and build 167398 is what RustTest runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

When does RustTest wipe?

RustTest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 12 hours ago.

What happens on wipe day at RustTest?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in.

Map and rules

What settings and rules have been applied to RustTest?

The name of RustTest contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on RustTest?

RustTest uses a procedural map of size 4,096 with seed 689777, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.

Player count

What's the population like on RustTest?

RustTest was last seen 7 days 12 hours ago and is offline as you read this.

What position does RustTest hold in the server rankings?

For player hours in the last seven days, RustTest ranks #13,624, within the top 61% of ranked servers.

Join info

How do you get into RustTest?

Open Rust and press F1, then type client.connect 81.21.249.70:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.