nameserver
Offline 81.23.177.27:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 208/ 400
- 175/ 225
- 127/ 100
- 229/ 1000
- 20/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
nameserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of nameserver?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 81.23.177.27:28015.
How reliable is nameserver?
Right now nameserver is offline, having last been seen 27 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is nameserver on?
Rust network protocol 2633 and build 164530 is what nameserver runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does nameserver wipe?
The wipes recorded for nameserver are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 27 days 19 hours ago.
Rules and settings
What settings and rules have been applied to nameserver?
The name of nameserver contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on nameserver?
A procedural map, generated by the game, is in play on nameserver.
Population
Is nameserver busy?
nameserver was last seen 27 days 19 hours ago and is offline as you read this.
What's nameserver's rank among Rust servers?
For player hours in the last seven days, nameserver ranks #15,512, within the top – of ranked servers.
Getting in
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.23.177.27:28015.