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Dive report

Static rust

Online 81.26.74.29:28165 checked 8m ago

moddedoxide
Drop in
0/ 16 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
154d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Static rust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Static rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Static rust?

The server browser shows these tags for Static rust: gmrust (Game mode): Survival, as standard Rust does it; mp16 (Max players): It holds 16 players; ts8 (Group limit): It uses the default team limit: 8; v2623 (Protocol): To join, your game has to be on protocol 2623; cs148916 (Build): The build number is 148916; ptrak (Networking): The network layer is RakNet, Rust's default; $rfra (Region code): It's tagged with the region code fra; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

How well does Static rust perform?

Average server fps for the last 48 hours was 52, and the lowest was 48. At its peak it carried 140,626 entities, including buildings and deployables. Memory use peaked at 3,770 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Static rust?

No region is published by Static rust, and the region code is fra. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 81.26.74.29:28165.

What's the uptime like for Static rust?

Static rust is live as of this check. The uptime it gives puts the last restart at roughly 35 hours ago. It was up 80% of the time over the last full 7 days, 135 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Static rust on?

Rust network protocol 2623 and build 148916 is what Static rust runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Static rust wipe?

The wipes recorded for Static rust are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 154 days 10 hours.

Settings and map

Which rules and settings is Static rust running?

Its name does not state a gather rate for Static rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Static rust?

Static rust uses a procedural map of size 5,000 with seed 179101991, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

How many players are on Static rust?

Static rust is holding 0 players on its 16 slots at the moment. The seven-day average for players here is 0.

What position does Static rust hold in the server rankings?

For player hours in the last seven days, Static rust ranks #15,843, within the top 72% of ranked servers.

How to join

How do you get into Static rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.26.74.29:28165.

What each one means

Server tags

Published as mp16,ptrak,$rfra,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp16
Max players It holds 16 players.
ts8
Group limit It uses the default team limit: 8.
v2623
Protocol To join, your game has to be on protocol 2623.
cs148916
Build The build number is 148916.
ptrak
Networking The network layer is RakNet, Rust's default.
$rfra
Region code It's tagged with the region code fra.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.