Derwin Designs Rusty Nail
Offline 81.27.86.36:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 80/ 400
- 77/ 245
- 130/ 100
- 188/ 1000
- 17/ 700
Quick answers
Tags and search
Where does Derwin Designs Rusty Nail appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Derwin Designs Rusty Nail are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Derwin Designs Rusty Nail?
The server browser shows these tags for Derwin Designs Rusty Nail: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find Derwin Designs Rusty Nail?
There is no published region for Derwin Designs Rusty Nail. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 81.27.86.36:28015.
What's the uptime like for Derwin Designs Rusty Nail?
Right now Derwin Designs Rusty Nail is offline, having last been seen 31 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is Derwin Designs Rusty Nail on?
Rust network protocol 2633 and build 163207 is what Derwin Designs Rusty Nail runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Derwin Designs Rusty Nail wipe?
Derwin Designs Rusty Nail's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 31 days 11 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Derwin Designs Rusty Nail?
Its name does not state a gather rate for Derwin Designs Rusty Nail. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on Derwin Designs Rusty Nail?
Derwin Designs Rusty Nail was last seen 31 days 11 hours ago and is offline as you read this.
What's Derwin Designs Rusty Nail's rank among Rust servers?
Over the last seven days, Derwin Designs Rusty Nail is #15,497 by player hours, among the top – of all ranked servers.
Getting in
How do you get into Derwin Designs Rusty Nail?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.27.86.36:28015.