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Dive report

Name of Server as Shown on the Client Server List

Offline 81.32.187.104:28015 checked 30d ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,423rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is Name of Server as Shown on the Client Server List in?

Name of Server as Shown on the Client Server List does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 81.32.187.104:28015.

What's the uptime like for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is down at the moment; it was last up 30 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 16 September 2026.

What is the Rust version for Name of Server as Shown on the Client Server List?

The version on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 31 days 13 hours.

Map and rules

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

Player count

How many players are on Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 30 days 2 hours ago.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List is #15,423 by player hours, among the top – of all ranked servers.

How to join

What's the process to join Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.32.187.104:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players There are 1 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The build number is 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.