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Dive report

KalashnikovRUSTx2

Online 81.88.215.83:35400 checked 14m ago

moddedoxide
Drop in
0/ 123 players now 0% full
07-day averagepeak 1
#10,022ranktop 45%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75117:0001:0009:0018:0002:0010:00

Hourly average and peak, UTC.

Server performance

010020030040017:0001:0009:0018:0002:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct17 Oct18 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does KalashnikovRUSTx2 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include KalashnikovRUSTx2: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Who operates KalashnikovRUSTx2?

No other server we track shares the kalashnikovrust.ru hostname that KalashnikovRUSTx2 puts out.

How should you read the tags on KalashnikovRUSTx2?

gmvanilla (Game mode): The mode is vanilla survival; mp123 (Max players): It holds 123 players; ts99 (Group limit): Teams max out at 99; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list KalashnikovRUSTx2 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does KalashnikovRUSTx2 perform?

The last 48 hours saw an average of 236 server fps, never dropping below 221. At its peak it carried 120,889 entities, including buildings and deployables. The top memory figure was 2,963 MB. Players experience lag when fps drops and entities climb.

What location is KalashnikovRUSTx2 in?

There is no published region for KalashnikovRUSTx2. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 81.88.215.83:35400.

How reliable is KalashnikovRUSTx2?

KalashnikovRUSTx2 is live as of this check. According to its reported uptime, the last restart was about 1 hours ago. It was up 65% of the time over the last full 2 days, 31 of 48 hours. The first sighting by Rust Going Deep was on 15 October 2026.

What Rust version is KalashnikovRUSTx2 on?

On Windows, KalashnikovRUSTx2 runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does KalashnikovRUSTx2 wipe?

Too few wipes are on record for KalashnikovRUSTx2 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 15 hours.

Rules and settings

What settings are in place on KalashnikovRUSTx2?

The name of KalashnikovRUSTx2 contains no gather rate. The group limit is 99 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on KalashnikovRUSTx2?

The map on KalashnikovRUSTx2 is procedural and size 4,500, generated by the game with seed 6666. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on KalashnikovRUSTx2?

KalashnikovRUSTx2 is holding 0 players on its 123 slots at the moment. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.

Where does KalashnikovRUSTx2 sit in the rankings?

For player hours in the last seven days, KalashnikovRUSTx2 ranks #10,022, within the top 45% of ranked servers.

Join info

What's the way to join KalashnikovRUSTx2?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 81.88.215.83:35400. You can find its website at https://kalashnikovrust.ru/.

What each one means

Server tags

Published as mp123,ptrak,$r?,v2634,gmvanilla,cs167781,ts99,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp123
Max players It holds 123 players.
ts99
Group limit Teams max out at 99.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.