Loker
Offline 82.131.109.23:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and listings
Where does Loker appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Loker are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Loker?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Loker puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Loker in?
No region comes from Loker. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 82.131.109.23:28015.
Is Loker up, and how often does it stay online?
The server Loker is not reachable at the moment; the last sighting was 30 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 17 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Loker?
On Windows, Loker runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe details
How often does Loker wipe?
The wipes recorded for Loker are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 30 days 17 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Loker?
Its name does not state a gather rate for Loker. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Loker?
Loker uses a game-generated procedural map.
Player stats
Is Loker busy?
Right now Loker is offline, with its last appearance 30 days 16 hours ago.
What's Loker's rank among Rust servers?
For player hours in the last seven days, Loker ranks #13,339, within the top – of ranked servers.
Join info
What's the way to join Loker?
To join, open Rust, hit F1, and enter client.connect 82.131.109.23:28015. Or click Launch Rust on this page to open the game through Steam and connect.