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Dive report

Name of Server as Shown on the Client Server List

Offline 82.132.244.87:28015 checked 8d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,817ranktop 72%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Name of Server as Shown on the Client Server List: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is Name of Server as Shown on the Client Server List in?

No region comes from Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 82.132.244.87:28015.

Is Name of Server as Shown on the Client Server List up, and how often does it stay online?

The server Name of Server as Shown on the Client Server List is not reachable at the moment; the last sighting was 8 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 10 October 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 166586 is what Name of Server as Shown on the Client Server List runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

The wipes recorded for Name of Server as Shown on the Client Server List are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 2 hours.

Rules and settings

What settings and rules have been applied to Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.

What's the map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a game-generated procedural map.

Player count

How many players are on Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 8 days 2 hours ago.

What's Name of Server as Shown on the Client Server List's rank among Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List is #15,817 by player hours, among the top 72% of all ranked servers.

Getting in

What's the way to join Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 82.132.244.87:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build This server runs build 166586.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.