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Dive report

Paradise Lost

Offline 82.153.118.122:28015 checked 6d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 12:47 UTC26d ago 1 – running 0
Fri 18 Sep, 18:33 UTC29d ago 1 held half 2.8 days 0
Wed 16 Sep, 17:02 UTC31d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Paradise Lost appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Paradise Lost are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Paradise Lost?

The server browser shows these tags for Paradise Lost: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Paradise Lost?

Paradise Lost does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 82.153.118.122:28015.

What's the uptime like for Paradise Lost?

Right now Paradise Lost is offline, having last been seen 6 days 13 hours ago. Over the past full 7 days it stayed up for 20 of 168 hours, or 12%. Rust Going Deep has had it on record since 15 September 2026.

What Rust version is Paradise Lost on?

On Windows, Paradise Lost runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Paradise Lost follow for wipes?

Paradise Lost wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 26 days 20 hours is how long ago this world came into being.

What happens on wipe day at Paradise Lost?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

Which rules and settings is Paradise Lost running?

No gather rate appears in the name of Paradise Lost. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Paradise Lost?

The map on Paradise Lost is procedural and size 3,500, generated by the game with seed 1836326490. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on Paradise Lost?

Right now Paradise Lost is offline, with its last appearance 6 days 13 hours ago. Over the past week it has drawn 0 players on average.

Where does Paradise Lost sit in the rankings?

Over the last seven days, Paradise Lost is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Paradise Lost?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.153.118.122:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build This server runs build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.