Dronzach Offline
Offline 82.162.189.8:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Dronzach Offline appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Dronzach Offline are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Dronzach Offline?
Dronzach Offline's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Dronzach Offline?
There is no published region for Dronzach Offline. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 82.162.189.8:28015.
How reliable is Dronzach Offline?
Dronzach Offline is down at the moment; it was last up 33 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Dronzach Offline?
On Windows, Dronzach Offline runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Dronzach Offline wipe?
Too few wipes are on record for Dronzach Offline to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 35 days 7 hours ago.
Rules and settings
Which rules and settings is Dronzach Offline running?
Its name does not state a gather rate for Dronzach Offline. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on Dronzach Offline?
A procedural map, generated by the game, is in play on Dronzach Offline.
Player count
Is Dronzach Offline busy?
Dronzach Offline was last seen 33 days 22 hours ago and is offline as you read this.
Where does Dronzach Offline sit in the rankings?
For player hours in the last seven days, Dronzach Offline ranks #12,909, within the top – of ranked servers.
Join info
What's the process to join Dronzach Offline?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.162.189.8:28015.