adhd/markprivebuildserver/testing
Offline 82.169.117.163:28021 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC29d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC32d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 294/ 400
- 180/ 225
- 127/ 100
- 410/ 1000
- 34/ 700
Quick answers
Tags and filters
Where does adhd/markprivebuildserver/testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry adhd/markprivebuildserver/testing are: Modded Rust servers and Rust build and creative servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on adhd/markprivebuildserver/testing?
adhd/markprivebuildserver/testing's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of adhd/markprivebuildserver/testing?
There is no published region for adhd/markprivebuildserver/testing. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 82.169.117.163:28021.
What's the uptime like for adhd/markprivebuildserver/testing?
The server adhd/markprivebuildserver/testing is not reachable at the moment; the last sighting was 16 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for adhd/markprivebuildserver/testing?
On Windows, adhd/markprivebuildserver/testing runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe details
When does adhd/markprivebuildserver/testing wipe?
adhd/markprivebuildserver/testing's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days is how long ago this world came into being.
What can you expect on wipe day at adhd/markprivebuildserver/testing?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Map and rules
What settings and rules have been applied to adhd/markprivebuildserver/testing?
No gather rate appears in the name of adhd/markprivebuildserver/testing. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on adhd/markprivebuildserver/testing?
The map on adhd/markprivebuildserver/testing is procedural, made by the game.
Player count
What's the population like on adhd/markprivebuildserver/testing?
Right now adhd/markprivebuildserver/testing is offline, with its last appearance 16 days 20 hours ago.
Where does adhd/markprivebuildserver/testing sit in the rankings?
Over the last seven days, adhd/markprivebuildserver/testing is #16,330 by player hours, among the top 69% of all ranked servers.
How to join
What's the way to join adhd/markprivebuildserver/testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.169.117.163:28021.