Skip to the content
Dive report

Private Rust Vanilla+

Offline 82.17.236.46:28015 checked 18d ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,859ranktop 71%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:00 UTC21d ago 1 – running 1
Mon 14 Sep, 19:04 UTC33d ago 1 held half 11.9 days 1
Sun 13 Sep, 18:58 UTC34d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Private Rust Vanilla+ appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Private Rust Vanilla+: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Private Rust Vanilla+?

The server browser shows these tags for Private Rust Vanilla+: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166235 (Build): This server runs build 166235; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Private Rust Vanilla+ in?

Private Rust Vanilla+ does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 82.17.236.46:28015.

How reliable is Private Rust Vanilla+?

The server Private Rust Vanilla+ is not reachable at the moment; the last sighting was 18 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Private Rust Vanilla+?

Rust network protocol 2634 and build 166235 is what Private Rust Vanilla+ runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Private Rust Vanilla+ wipe?

Private Rust Vanilla+ wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 21 days 4 hours is how long ago this world came into being.

What can you expect on wipe day at Private Rust Vanilla+?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Map and rules

What settings are in place on Private Rust Vanilla+?

Its name does not state a gather rate for Private Rust Vanilla+. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Private Rust Vanilla+?

A procedural map, generated by the game, is in play on Private Rust Vanilla+.

Player stats

How many players are on Private Rust Vanilla+?

Private Rust Vanilla+ was last seen 18 days 2 hours ago and is offline as you read this.

Where does Private Rust Vanilla+ sit in the rankings?

For player hours in the last seven days, Private Rust Vanilla+ ranks #16,859, within the top 71% of ranked servers.

Getting in

How do you get into Private Rust Vanilla+?

To join, open Rust, hit F1, and enter client.connect 82.17.236.46:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166235
Build This server runs build 166235.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.