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Dive report

TIER.ID

Offline 82.194.24.233:28015 checked 9d ago

moddedcarbon
Drop in
0/ 1000 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TIER.ID appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TIER.ID are: Modded Rust servers and Rust aim training servers. Its entry appears under the filters Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on TIER.ID?

The server browser shows these tags for TIER.ID: gmrust (Game mode): Survival, as standard Rust does it; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Loot is supplied so you can work on aim and PvP; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is TIER.ID in?

No region comes from TIER.ID. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 82.194.24.233:28015.

What's the uptime like for TIER.ID?

The server TIER.ID is not reachable at the moment; the last sighting was 9 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 8 October 2026.

What Rust version is TIER.ID on?

On Linux, TIER.ID runs Rust network protocol 2634 and build 167231. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does TIER.ID follow for wipes?

Too few wipes are on record for TIER.ID to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 14 hours is how long ago this world came into being.

Map and rules

Which rules and settings is TIER.ID running?

Its name does not state a gather rate for TIER.ID. 8 players is the group cap, the game's default. It runs minigames & battle royale, battle royale, parkour, arenas, Bedwars. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.

Player stats

Is TIER.ID busy?

The last sighting of TIER.ID was 9 days 12 hours ago; it is offline right now.

What's TIER.ID's rank among Rust servers?

For player hours in the last seven days, TIER.ID ranks #15,848, within the top 72% of ranked servers.

Join info

What's the process to join TIER.ID?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.194.24.233:28015.

What each one means

Server tags

Published as mp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1000
Max players The slot count is 1,000.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build This server runs build 167231.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Loot is supplied so you can work on aim and PvP.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.