Skip to the content
Dive report

Dev server

Offline 82.194.25.20:28015 checked 31d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,497rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Dev server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Dev server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Dev server?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Dev server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Dev server in?

No region comes from Dev server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 82.194.25.20:28015.

What's the uptime like for Dev server?

Right now Dev server is offline, having last been seen 31 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 16 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Dev server?

On Linux, Dev server runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Dev server wipe?

The wipes recorded for Dev server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 31 days 12 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Dev server running?

Its name does not state a gather rate for Dev server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Dev server?

A procedural map, generated by the game, is in play on Dev server.

Player count

What's the population like on Dev server?

The last sighting of Dev server was 31 days 12 hours ago; it is offline right now.

Where does Dev server sit in the rankings?

For player hours in the last seven days, Dev server ranks #15,497, within the top – of ranked servers.

Join info

What's the process to join Dev server?

Open Rust and press F1, then type client.connect 82.194.25.20:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.