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Dive report

LL2

Online 82.200.52.69:28015 checked 9m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 5
#4,380ranktop 20%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123421:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:20 UTC9d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LL2 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LL2 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on LL2?

LL2's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on LL2?

It averaged 51 server fps over the last 48 hours, with a low of 27. The entity count reached a high of 151,678, covering buildings, deployables and everything else. The top memory figure was 4,989 MB. What players notice as lag comes from low fps and a rising entity count.

What location is LL2 in?

No region comes from LL2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 82.200.52.69:28015.

Is LL2 up, and how often does it stay online?

LL2 is live as of this check. According to its reported uptime, the last restart was about 37 hours ago. It was up 92% of the time over the last full 7 days, 154 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for LL2?

On Linux, LL2 runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

When does LL2 wipe?

Too few wipes are on record for LL2 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 9 days 4 hours is how long ago this world came into being.

What can you expect on wipe day at LL2?

Recent wipes have averaged a busiest crowd of 3 players. On the latest wipe, 18 hours passed before the crowd peaked.

Rules and settings

What settings are in place on LL2?

The name of LL2 contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on LL2?

The map on LL2 is procedural and size 5,000, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

Is LL2 busy?

LL2 is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 5. The busiest point in the last 48 hours was 14:00 UTC, averaging 3 players.

What's LL2's rank among Rust servers?

For player hours in the last seven days, LL2 ranks #4,380, within the top 20% of ranked servers.

Join info

How do you get into LL2?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.200.52.69:28015. https://ya.ru/?nr=1&redirect_ts=1792181529.00000 is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.