P.I.P RUST Test Server
Online 82.21.2.10:10218 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:22 UTC5h ago | – | – | – | 0 |
| Sat 17 Oct, 15:02 UTC6h ago | – | – | – | 0 |
| Sat 17 Oct, 14:11 UTC7h ago | – | – | – | 0 |
| Sat 17 Oct, 10:45 UTC10h ago | – | – | – | 0 |
| Sat 17 Oct, 05:40 UTC15h ago | – | – | – | 1 |
| Wed 14 Oct, 12:53 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 13:50 UTC6d ago | – | – | – | 1 |
| Sun 11 Oct, 13:33 UTC6d ago | – | – | – | 0 |
| Sun 11 Oct, 11:10 UTC6d ago | 1 | held half | 3.1 days | 0 |
| Sun 11 Oct, 01:58 UTC6d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 11:22 UTC10d ago | 1 | held half | 3.6 days | 0 |
| Sun 4 Oct, 07:46 UTC13d ago | 0 | – | 3.2 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does P.I.P RUST Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include P.I.P RUST Test Server: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on P.I.P RUST Test Server?
P.I.P RUST Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does P.I.P RUST Test Server perform?
The last 48 hours saw an average of 232 server fps, never dropping below 217. Buildings, deployables and all other world objects added up to as many as 85,522 entities. Memory use peaked at 3,183 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is P.I.P RUST Test Server in?
P.I.P RUST Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 82.21.2.10:10218.
What's the uptime like for P.I.P RUST Test Server?
P.I.P RUST Test Server is up and reachable at the moment. According to its reported uptime, the last restart was about 4 hours ago. In the last full 7 days, 76 of 168 hours were online, 45% uptime. 4 October 2026 is when Rust Going Deep first saw it.
What Rust version is P.I.P RUST Test Server on?
Rust network protocol 2634 and build 167781 is what P.I.P RUST Test Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does P.I.P RUST Test Server wipe?
P.I.P RUST Test Server keeps no wipe schedule because it builds a new world every few hours, and none of those resets is a wipe.
Map and rules
What settings are in place on P.I.P RUST Test Server?
Its name does not state a gather rate for P.I.P RUST Test Server. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on P.I.P RUST Test Server?
The map on P.I.P RUST Test Server is procedural and size 4,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
What's the population like on P.I.P RUST Test Server?
P.I.P RUST Test Server is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, 11:00 UTC drew the most players, 1 on average.
Where does P.I.P RUST Test Server sit in the rankings?
For player hours in the last seven days, P.I.P RUST Test Server ranks #7,427, within the top 34% of ranked servers.
Join info
What's the process to join P.I.P RUST Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.21.2.10:10218.
