Event Testing
Offline 82.215.64.19:28024 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 295/ 400
- 175/ 225
- 120/ 100
- 363/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Event Testing appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Event Testing are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Event Testing?
The server browser shows these tags for Event Testing: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Event Testing?
No region comes from Event Testing. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 82.215.64.19:28024.
Is Event Testing up, and how often does it stay online?
Event Testing is down at the moment; it was last up 31 days 3 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 September 2026.
What is the Rust version for Event Testing?
Rust network protocol 2633 and build 163794 is what Event Testing runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Event Testing wipe?
Event Testing's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 14 hours is how long ago this world came into being.
Settings and map
What settings are in place on Event Testing?
Its name does not state a gather rate for Event Testing. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Event Testing?
Event Testing uses a procedural map of size 4,800 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
What's the population like on Event Testing?
Event Testing was last seen 31 days 3 hours ago and is offline as you read this.
Where does Event Testing sit in the rankings?
Over the last seven days, Event Testing is #15,471 by player hours, among the top 71% of all ranked servers.
Join info
What's the way to join Event Testing?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.215.64.19:28024.