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Dive report

RustBlitz

Online 82.25.45.38:28015 checked 13m ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:50 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustBlitz appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustBlitz are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on RustBlitz?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list RustBlitz puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is RustBlitz lag-free?

Average server fps for the last 48 hours was 240, and the lowest was 239. Buildings, deployables and all other world objects added up to as many as 4,422 entities. 1,062 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of RustBlitz?

There is no published region for RustBlitz. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 82.25.45.38:28015.

What's the uptime like for RustBlitz?

Right now RustBlitz is online. According to its reported uptime, the last restart was about 2 days 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 24 September 2026.

What Rust version is RustBlitz on?

On Linux, RustBlitz runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RustBlitz follow for wipes?

RustBlitz's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days 8 hours ago.

What happens on wipe day at RustBlitz?

Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to RustBlitz?

Its name does not state a gather rate for RustBlitz. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on RustBlitz?

The map on RustBlitz is procedural and size 1,000, generated by the game with seed 1. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on RustBlitz?

Right now 0 players are on RustBlitz, which has 1 slots. Over the past week it has drawn 0 players on average.

What position does RustBlitz hold in the server rankings?

For player hours in the last seven days, RustBlitz ranks #15,843, within the top 72% of ranked servers.

Getting in

How do you get into RustBlitz?

To join, open Rust, hit F1, and enter client.connect 82.25.45.38:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.