dmtest
Offline 82.34.24.166:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:20 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 203/ 400
- 154/ 225
- 123/ 100
- 213/ 1000
- 17/ 700
Quick answers
Tags and search
Where does dmtest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include dmtest: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on dmtest?
dmtest's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is dmtest in?
There is no published region for dmtest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 82.34.24.166:28015.
Is dmtest up, and how often does it stay online?
Right now dmtest is offline, having last been seen 15 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.
What Rust version is dmtest on?
Rust network protocol 2634 and build 166652 is what dmtest runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does dmtest wipe?
The wipes recorded for dmtest are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 7 hours.
What happens on wipe day at dmtest?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
Which rules and settings is dmtest running?
No gather rate appears in the name of dmtest. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on dmtest?
A procedural map, generated by the game, is in play on dmtest.
Population
Is dmtest busy?
dmtest was last seen 15 days 7 hours ago and is offline as you read this.
What's dmtest's rank among Rust servers?
For player hours in the last seven days, dmtest ranks #15,302, within the top 67% of ranked servers.
Join info
What's the way to join dmtest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.34.24.166:28015.