Development Server
Offline 82.64.211.202:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 22h. The force wipe · high confidence
Coming wipes
- 18d 22hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UTC FW16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 208/ 400
- 203/ 245
- 128/ 100
- 464/ 1000
- 36/ 700
Quick answers
Tags and search
Where does Development Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Development Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Development Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Development Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Development Server in?
Development Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 82.64.211.202:28015.
Is Development Server up, and how often does it stay online?
Right now Development Server is offline, having last been seen 1 hours ago. It was up 21% of the time over the last full 7 days, 36 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Development Server?
Rust network protocol 2634 and build 167781 is what Development Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Development Server wipe?
One wipe a month is all Development Server does, and that is the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 1 hours.
What happens on wipe day at Development Server?
The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Map and rules
What settings and rules have been applied to Development Server?
Its name does not state a gather rate for Development Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Development Server?
Development Server uses a game-generated procedural map.
Population
Is Development Server busy?
Development Server was last seen 1 hours ago and is offline as you read this. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
Where does Development Server sit in the rankings?
For player hours in the last seven days, Development Server ranks #6,931, within the top 31% of ranked servers.
How to join
What's the process to join Development Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 82.64.211.202:28015.