StefanServer
Offline 83.135.8.13:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 999/ 100
- 228/ 400
- 210/ 245
- 135/ 100
- 468/ 1000
- 42/ 700
Quick answers
Tags and filters
Where does StefanServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry StefanServer are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on StefanServer?
The server browser shows these tags for StefanServer: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164608 (Build): This server runs build 164608; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of StefanServer?
StefanServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.135.8.13:28015.
Is StefanServer up, and how often does it stay online?
Right now StefanServer is offline, having last been seen 30 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What is the Rust version for StefanServer?
On Windows, StefanServer runs Rust network protocol 2633 and build 164608. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does StefanServer wipe?
The wipes recorded for StefanServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 33 days 10 hours ago.
Settings and map
What settings are in place on StefanServer?
Its name does not state a gather rate for StefanServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on StefanServer?
The map on StefanServer is procedural, made by the game.
Population
Is StefanServer busy?
Right now StefanServer is offline, with its last appearance 30 days 7 hours ago.
Where does StefanServer sit in the rankings?
Over the last seven days, StefanServer is #13,304 by player hours, among the top – of all ranked servers.
Getting in
How do you get into StefanServer?
To join, open Rust, hit F1, and enter client.connect 83.135.8.13:28015. Or click Launch Rust on this page to open the game through Steam and connect.