StefanServer
Offline 83.135.8.25:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 23/ 100
- 129/ 400
- 80/ 225
- 126/ 100
- 121/ 1000
- 6/ 700
Quick answers
Tags and listings
Where does StefanServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry StefanServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on StefanServer?
StefanServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164608 (Build): This server runs build 164608; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is StefanServer in?
StefanServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 83.135.8.25:28015.
Is StefanServer up, and how often does it stay online?
The server StefanServer is not reachable at the moment; the last sighting was 26 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for StefanServer?
On Windows, StefanServer runs Rust network protocol 2633 and build 164608. The protocol must match to join; Steam will update your game.
Wipe details
How often does StefanServer wipe?
StefanServer's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 33 days 19 hours.
Rules and settings
Which rules and settings is StefanServer running?
The name of StefanServer contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on StefanServer?
The map on StefanServer is procedural, made by the game.
Population
Is StefanServer busy?
StefanServer was last seen 26 days 17 hours ago and is offline as you read this.
What's StefanServer's rank among Rust servers?
Over the last seven days, StefanServer is #13,279 by player hours, among the top 58% of all ranked servers.
Getting in
What's the process to join StefanServer?
To join, open Rust, hit F1, and enter client.connect 83.135.8.25:28015. Or click Launch Rust on this page to open the game through Steam and connect.