StefanServer
Offline 83.135.8.3:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does StefanServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include StefanServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on StefanServer?
The server browser shows these tags for StefanServer: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is StefanServer in?
No region comes from StefanServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 83.135.8.3:28015.
How reliable is StefanServer?
The server StefanServer is not reachable at the moment; the last sighting was 31 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 16 September 2026.
What is the Rust version for StefanServer?
Rust network protocol 2633 and build 163794 is what StefanServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does StefanServer follow for wipes?
Too few wipes are on record for StefanServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 31 days 23 hours ago.
Rules and settings
What settings are in place on StefanServer?
No gather rate appears in the name of StefanServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on StefanServer?
StefanServer uses a game-generated procedural map.
Population
Is StefanServer busy?
Right now StefanServer is offline, with its last appearance 31 days 22 hours ago.
Where does StefanServer sit in the rankings?
For player hours in the last seven days, StefanServer ranks #13,349, within the top – of ranked servers.
Join info
What's the way to join StefanServer?
Open Rust and press F1, then type client.connect 83.135.8.3:28015. Alternatively, click Launch Rust on this page to join via Steam.