StefanServer
Offline 83.135.8.7:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 976/ 100
- 187/ 400
- 152/ 245
- 120/ 100
- 446/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does StefanServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include StefanServer: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on StefanServer?
The server browser shows these tags for StefanServer: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164129 (Build): This server runs build 164129; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is StefanServer in?
StefanServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.135.8.7:28015.
Is StefanServer up, and how often does it stay online?
Right now StefanServer is offline, having last been seen 33 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is StefanServer on?
On Windows, StefanServer runs Rust network protocol 2633 and build 164129. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does StefanServer wipe?
StefanServer's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 11 hours is how long ago this world came into being.
Map and rules
What settings are in place on StefanServer?
Its name does not state a gather rate for StefanServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on StefanServer?
StefanServer uses a game-generated procedural map.
Player stats
How many players are on StefanServer?
Right now StefanServer is offline, with its last appearance 33 days 9 hours ago.
Where does StefanServer sit in the rankings?
Over the last seven days, StefanServer is #12,900 by player hours, among the top – of all ranked servers.
Join info
What's the process to join StefanServer?
Open Rust and press F1, then type client.connect 83.135.8.7:28015. Alternatively, click Launch Rust on this page to join via Steam.