Creative / Build
Offline 83.140.76.148:28025 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 4/ 101
- 1/ 25
- 190/ 999
- 116/ 999
- 12/ 150
- 30/ 100
Quick answers
Tags and filters
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Creative / Build?
Creative / Build's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Creative / Build?
Creative / Build does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 83.140.76.148:28025.
Is Creative / Build up, and how often does it stay online?
Right now Creative / Build is offline, having last been seen 16 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 1 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Creative / Build?
On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Creative / Build wipe?
Too few wipes are on record for Creative / Build to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 9 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Creative / Build?
Its name does not state a gather rate for Creative / Build. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Creative / Build?
A procedural map, generated by the game, is in play on Creative / Build.
Player count
What's the population like on Creative / Build?
The last sighting of Creative / Build was 16 days 9 hours ago; it is offline right now.
Where does Creative / Build sit in the rankings?
For player hours in the last seven days, Creative / Build ranks #16,557, within the top 70% of ranked servers.
Getting in
What's the process to join Creative / Build?
Open Rust and press F1, then type client.connect 83.140.76.148:28025. Alternatively, click Launch Rust on this page to join via Steam.