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Dive report

TEST MAP - not the main server

Offline 83.141.24.148:28025 checked 16d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
#16,557ranktop 70%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TEST MAP - not the main server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TEST MAP - not the main server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on TEST MAP - not the main server?

The server browser shows these tags for TEST MAP - not the main server: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Where can you find TEST MAP - not the main server?

There is no published region for TEST MAP - not the main server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 83.141.24.148:28025.

How reliable is TEST MAP - not the main server?

TEST MAP - not the main server is down at the moment; it was last up 16 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for TEST MAP - not the main server?

The version on TEST MAP - not the main server is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does TEST MAP - not the main server wipe?

Too few wipes are on record for TEST MAP - not the main server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 12 hours ago.

Rules and settings

What settings and rules have been applied to TEST MAP - not the main server?

No gather rate appears in the name of TEST MAP - not the main server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on TEST MAP - not the main server?

The map on TEST MAP - not the main server is procedural, made by the game.

Population

What's the population like on TEST MAP - not the main server?

Right now TEST MAP - not the main server is offline, with its last appearance 16 days 12 hours ago.

What's TEST MAP - not the main server's rank among Rust servers?

Over the last seven days, TEST MAP - not the main server is #16,557 by player hours, among the top 70% of all ranked servers.

How to join

What's the process to join TEST MAP - not the main server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.141.24.148:28025.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build This server runs build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.