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Dive report

Procedural Map

Online 83.147.29.183:28025 checked 11m ago

moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#6,521ranktop 29%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC15d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Procedural Map appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Procedural Map: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Procedural Map?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Procedural Map puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the performance like on Procedural Map?

It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak it carried 78,844 entities, including buildings and deployables. 2,886 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What location is Procedural Map in?

No region comes from Procedural Map. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 83.147.29.183:28025.

Is Procedural Map up, and how often does it stay online?

Right now Procedural Map is online. According to its reported uptime, the last restart was about 2 days 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Procedural Map?

Rust network protocol 2634 and build 166652 is what Procedural Map runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Procedural Map follow for wipes?

The wipes recorded for Procedural Map are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 19 hours.

What can you expect on wipe day at Procedural Map?

Recent wipes have averaged a busiest crowd of 3 players. 38 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings and rules have been applied to Procedural Map?

The name of Procedural Map contains no gather rate. 8 players is the group cap, the game's default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Procedural Map?

A game-generated procedural map of size 3,700 with seed 657663029 is in play on Procedural Map. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

Is Procedural Map busy?

Right now 0 players are on Procedural Map, which has 100 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 09:00 UTC drew the most players, 2 on average.

Where does Procedural Map sit in the rankings?

Over the last seven days, Procedural Map is #6,521 by player hours, among the top 29% of all ranked servers.

Join info

How do you get into Procedural Map?

Open Rust and press F1, then type client.connect 83.147.29.183:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.