Skin Server
Offline 83.149.103.246:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 179/ 400
- 141/ 245
- 129/ 100
- 416/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Skin Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Skin Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Skin Server?
The server browser shows these tags for Skin Server: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Skin Server in?
Skin Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 83.149.103.246:28015.
Is Skin Server up, and how often does it stay online?
Skin Server is down at the moment; it was last up 12 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 5 October 2026.
What Rust version is Skin Server on?
The version on Skin Server is Rust network protocol 2634 and build 166652, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Skin Server wipe?
The wipes recorded for Skin Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 7 hours is how long ago this world came into being.
Map and rules
What settings are in place on Skin Server?
No gather rate appears in the name of Skin Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Skin Server?
A procedural map, generated by the game, is in play on Skin Server.
Player stats
Is Skin Server busy?
Right now Skin Server is offline, with its last appearance 12 days 7 hours ago.
Where does Skin Server sit in the rankings?
Over the last seven days, Skin Server is #15,962 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join Skin Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.149.103.246:28015.