CrypticRedHats Public Branch Development Server
Online 83.151.204.153:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 168/ 400
- 127/ 245
- 132/ 100
- 369/ 1000
- 28/ 700
Quick answers
Tags and search
Where does CrypticRedHats Public Branch Development Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CrypticRedHats Public Branch Development Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on CrypticRedHats Public Branch Development Server?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list CrypticRedHats Public Branch Development Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the performance like on CrypticRedHats Public Branch Development Server?
Average server fps for the last 48 hours was 40, and the lowest was 30. Buildings, deployables and all other world objects added up to as many as 85,526 entities. The top memory figure was 5,089 MB. Players experience lag when fps drops and entities climb.
What's the location of CrypticRedHats Public Branch Development Server?
No region comes from CrypticRedHats Public Branch Development Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 83.151.204.153:28015.
Is CrypticRedHats Public Branch Development Server up, and how often does it stay online?
CrypticRedHats Public Branch Development Server is up and reachable at the moment. According to its reported uptime, the last restart was about 13 days 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is CrypticRedHats Public Branch Development Server on?
Rust network protocol 2634 and build 166652 is what CrypticRedHats Public Branch Development Server runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does CrypticRedHats Public Branch Development Server follow for wipes?
The wipes recorded for CrypticRedHats Public Branch Development Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 13 days 14 hours.
What happens on wipe day at CrypticRedHats Public Branch Development Server?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings and rules have been applied to CrypticRedHats Public Branch Development Server?
No gather rate appears in the name of CrypticRedHats Public Branch Development Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on CrypticRedHats Public Branch Development Server?
CrypticRedHats Public Branch Development Server uses a procedural map of size 4,000 with seed 1337, made by the game. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.
Player stats
How many players are on CrypticRedHats Public Branch Development Server?
Right now 0 players are on CrypticRedHats Public Branch Development Server, which has 500 slots. Over the past week it has drawn 0 players on average.
What's CrypticRedHats Public Branch Development Server's rank among Rust servers?
Over the last seven days, CrypticRedHats Public Branch Development Server is #15,858 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join CrypticRedHats Public Branch Development Server?
To join, open Rust, hit F1, and enter client.connect 83.151.204.153:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/GevAn9jzCr is its website.
