Cocolino
Offline 83.175.150.174:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 179/ 400
- 119/ 225
- 124/ 100
- 167/ 1000
- 9/ 700
Quick answers
Tags and filters
Where does Cocolino appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Cocolino are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Cocolino?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Cocolino puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Cocolino in?
Cocolino does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.175.150.174:28015.
What's the uptime like for Cocolino?
Right now Cocolino is offline, having last been seen 19 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Cocolino?
The version on Cocolino is Rust network protocol 2633 and build 162929, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Cocolino wipe?
Too few wipes are on record for Cocolino to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 9 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Cocolino?
Its name does not state a gather rate for Cocolino. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Cocolino?
The map on Cocolino is procedural, made by the game.
Player count
How many players are on Cocolino?
The last sighting of Cocolino was 19 days 9 hours ago; it is offline right now.
What position does Cocolino hold in the server rankings?
Over the last seven days, Cocolino is #14,557 by player hours, among the top 61% of all ranked servers.
How to join
What's the process to join Cocolino?
To join, open Rust, hit F1, and enter client.connect 83.175.150.174:28015. Or click Launch Rust on this page to open the game through Steam and connect.