Local stability test (flat)
Offline 83.190.130.89:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 59/ 400
- 47/ 245
- 127/ 100
- 77/ 1000
- 8/ 700
Quick answers
Tags and filters
Where does Local stability test (flat) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local stability test (flat) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Local stability test (flat)?
Local stability test (flat)'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs161125 (Build): This server runs build 161125; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Local stability test (flat) in?
No region comes from Local stability test (flat). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 83.190.130.89:28015.
Is Local stability test (flat) up, and how often does it stay online?
Local stability test (flat) is down at the moment; it was last up 2 days 10 hours ago. In the last full 7 days, 4 of 168 hours were online, 2% uptime. Rust Going Deep has had it on record since 17 September 2026.
What is the Rust version for Local stability test (flat)?
The version on Local stability test (flat) is Rust network protocol 2632 and build 161125, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Local stability test (flat) wipe?
The wipes recorded for Local stability test (flat) are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 51 days 17 hours.
Settings and map
What settings are in place on Local stability test (flat)?
No gather rate appears in the name of Local stability test (flat). The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Player count
What's the population like on Local stability test (flat)?
Local stability test (flat) was last seen 2 days 10 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.
What position does Local stability test (flat) hold in the server rankings?
Over the last seven days, Local stability test (flat) is #12,911 by player hours, among the top 58% of all ranked servers.
How to join
What's the process to join Local stability test (flat)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.190.130.89:28015.