MORPH_Solo_PvE
Offline 83.194.84.25:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 83/ 400
- 48/ 245
- 129/ 100
- 85/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does MORPH_Solo_PvE appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MORPH_Solo_PvE are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on MORPH_Solo_PvE?
MORPH_Solo_PvE's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): There are 4 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): The build number is 161125; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find MORPH_Solo_PvE?
There is no published region for MORPH_Solo_PvE. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 83.194.84.25:28015.
Is MORPH_Solo_PvE up, and how often does it stay online?
MORPH_Solo_PvE is down at the moment; it was last up 29 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for MORPH_Solo_PvE?
Rust network protocol 2632 and build 161125 is what MORPH_Solo_PvE runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does MORPH_Solo_PvE wipe?
MORPH_Solo_PvE's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 57 days 17 hours ago.
Map and rules
Which rules and settings is MORPH_Solo_PvE running?
Its name does not state a gather rate for MORPH_Solo_PvE. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
What's the map on MORPH_Solo_PvE?
MORPH_Solo_PvE uses a game-generated procedural map.
Player stats
Is MORPH_Solo_PvE busy?
Right now MORPH_Solo_PvE is offline, with its last appearance 29 days 8 hours ago.
Where does MORPH_Solo_PvE sit in the rankings?
For player hours in the last seven days, MORPH_Solo_PvE ranks #15,427, within the top – of ranked servers.
Getting in
How do you get into MORPH_Solo_PvE?
Open Rust and press F1, then type client.connect 83.194.84.25:28015. Alternatively, click Launch Rust on this page to join via Steam.