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Dive report

Rust MMO - Dev Server

Offline 83.200.191.56:28015 checked 20d ago

moddedoxide
Drop in
1/ 5 players now 20% full
07-day averagepeak –
#14,544ranktop 61%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep27 Sep30 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 04:36 UTC21d ago 1 – running 0
Sat 26 Sep, 08:49 UTC22d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust MMO - Dev Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust MMO - Dev Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust MMO - Dev Server?

The server browser shows these tags for Rust MMO - Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Rust MMO - Dev Server?

No region comes from Rust MMO - Dev Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 83.200.191.56:28015.

What's the uptime like for Rust MMO - Dev Server?

Rust MMO - Dev Server is down at the moment; it was last up 20 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 22 September 2026.

What Rust version is Rust MMO - Dev Server on?

Rust network protocol 2633 and build 164530 is what Rust MMO - Dev Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Rust MMO - Dev Server wipe?

Too few wipes are on record for Rust MMO - Dev Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 21 days 6 hours.

What can you expect on wipe day at Rust MMO - Dev Server?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Map and rules

What settings are in place on Rust MMO - Dev Server?

No gather rate appears in the name of Rust MMO - Dev Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Rust MMO - Dev Server?

Rust MMO - Dev Server uses a game-generated procedural map.

Player count

Is Rust MMO - Dev Server busy?

Right now Rust MMO - Dev Server is offline, with its last appearance 20 days ago.

What's Rust MMO - Dev Server's rank among Rust servers?

Over the last seven days, Rust MMO - Dev Server is #14,544 by player hours, among the top 61% of all ranked servers.

How to join

What's the way to join Rust MMO - Dev Server?

Open Rust and press F1, then type client.connect 83.200.191.56:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players There are 5 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The build number is 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.