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Dive report

Oxide Self-Built Test

Offline 83.228.144.230:28015 checked 32d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,468rankno region published
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Oxide Self-Built Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Oxide Self-Built Test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Oxide Self-Built Test?

The server browser shows these tags for Oxide Self-Built Test: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is Oxide Self-Built Test in?

There is no published region for Oxide Self-Built Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 83.228.144.230:28015.

What's the uptime like for Oxide Self-Built Test?

Right now Oxide Self-Built Test is offline, having last been seen 32 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.

What is the Rust version for Oxide Self-Built Test?

On Linux, Oxide Self-Built Test runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Oxide Self-Built Test wipe?

Oxide Self-Built Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 32 days 6 hours ago.

Settings and map

What settings are in place on Oxide Self-Built Test?

No gather rate appears in the name of Oxide Self-Built Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Oxide Self-Built Test?

A procedural map, generated by the game, is in play on Oxide Self-Built Test.

Player count

Is Oxide Self-Built Test busy?

Oxide Self-Built Test was last seen 32 days 6 hours ago and is offline as you read this.

What position does Oxide Self-Built Test hold in the server rankings?

For player hours in the last seven days, Oxide Self-Built Test ranks #15,468, within the top – of ranked servers.

How to join

What's the way to join Oxide Self-Built Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 83.228.144.230:28015.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The build number is 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.