Oxide Self-Built Test
Offline 83.228.144.254:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does Oxide Self-Built Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Oxide Self-Built Test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Self-Built Test?
Oxide Self-Built Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Oxide Self-Built Test?
No region comes from Oxide Self-Built Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 83.228.144.254:28015.
How reliable is Oxide Self-Built Test?
The server Oxide Self-Built Test is not reachable at the moment; the last sighting was 32 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.
What is the Rust version for Oxide Self-Built Test?
The version on Oxide Self-Built Test is Rust network protocol 2633 and build 163794, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Oxide Self-Built Test follow for wipes?
Too few wipes are on record for Oxide Self-Built Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 32 days 5 hours ago.
Rules and settings
What settings and rules have been applied to Oxide Self-Built Test?
No gather rate appears in the name of Oxide Self-Built Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Oxide Self-Built Test?
A procedural map, generated by the game, is in play on Oxide Self-Built Test.
Player count
What's the population like on Oxide Self-Built Test?
The last sighting of Oxide Self-Built Test was 32 days 5 hours ago; it is offline right now.
What's Oxide Self-Built Test's rank among Rust servers?
For player hours in the last seven days, Oxide Self-Built Test ranks #15,468, within the top – of ranked servers.
Getting in
What's the way to join Oxide Self-Built Test?
To join, open Rust, hit F1, and enter client.connect 83.228.144.254:28015. Or click Launch Rust on this page to open the game through Steam and connect.